Slartboz: Demo Video Recording, Trial Runs


did a screencast vid recording of the prototype game today. actually being played by me

ONLY as a trial run. to practice. & to help flush out quirks & de-risk it

I discovered I cannot, at moment, include the game's output audio in the video captured. not natively and correctly. only indirectly and crappily via the laptop's builtin mic happening to hear the builtin speakers

I'd to fix that before cutting the official demo clip to debut

Mac. using its builtin "screencast record"

*GROAN*

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