Slartboz: 3rd Video Expectations


my Slartboz game has gained A TON of features since the last vid

thankfully A TON is a flexible num :-)

in all seriousness, its big. about 60% under-the-hood in terms of a more powerful engine. and more "accelerate my dev velocity" tech features & helper functions

without addressing the game content itself, heres what to expect in the 3rd video:

* shorter. target of 3 to 5 mins. not 7 like in 2nd vid

* more silence in bg

* skip over title & intro

* MASS Z-Z-Z-ZOMBIE HOARDE

(oh groddammit! I'm terrible with sekrets.)

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